Unity 3D Project Folder Structure Practice

Greetings everyone, today I would like to share with you regarding my experience on Unity 3D project structure when I develop Color Fiesta. Initially I created all the folders under Assets folder just like this:

I distribute the folder based on the type of files such as Animations, Prefabs, Sprites and etc. Everything is so neat and arranged accordingly at this moment until…..I starting to add other packages from Unity Asset Store.

Every time I added the new package, it will added in the root of the folder and everything is messed up. If I continue added more packages, it will be more chaos. Eventually, I decided to create another folder and move all my non-package folders into this particular folder.

Hooray! Now everything is back to normal again, nice and easy!

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